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		<title>Digital Decalcomania: Glass Beach Inspired</title>
		<link>http://bobcomings.com/2012/02/23/digital-decalcomania-glass-beach-inspired/</link>
		<comments>http://bobcomings.com/2012/02/23/digital-decalcomania-glass-beach-inspired/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 21:26:03 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[decalcomania]]></category>
		<category><![CDATA[digital drawing]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[glass beach fort bragg california]]></category>
		<category><![CDATA[grayscale]]></category>
		<category><![CDATA[random source]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=664</guid>
		<description><![CDATA[Glass Beach, An Infinite Source The above is a very small section near the center of the grayscale digital drawing project titled Glass Beach Decalcomania. The entire drawing took just under three months to complete, putting in several hours every &#8230; <a href="http://bobcomings.com/2012/02/23/digital-decalcomania-glass-beach-inspired/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=664&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h1>Glass Beach, An Infinite Source</h1>
<div class="wp-caption aligncenter" style="width: 650px"><img class="  " style="border:1px solid black;" title="Detail #1: Glass Beach Decalcomania" src="http://www.spyrock.com/media-for-blog/glsbeach-blog-detail-1.jpg" alt="Detail #1: Glass Beach Decalcomania, 2012" width="640" height="400" /><p class="wp-caption-text">Detail #1: Glass Beach Decalcomania, 2012</p></div>
<p>The above is a very small section near the center of the grayscale digital drawing project titled <em>Glass Beach Decalcomania. </em></p>
<p><em></em>The entire drawing took just under three months to complete, putting in several hours every day, seven days a week. I will post a few other selected details over the next week or two then I will post an unfortunately small scale version of the complete image as well as the source photo I took of an eroded rock bed at Glass Beach, Fort Bragg, California several years ago. I will also post the prepared distortion of that photo that became the immediate inspiration for this drawing.</p>
<p>Thanks to the subscriber who gave me a gentle poke today. It served to remind me to continue to make the effort to post content a bit more frequently and regularly.</p>
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			<media:title type="html">tputter</media:title>
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		<media:content url="http://www.spyrock.com/media-for-blog/glsbeach-blog-detail-1.jpg" medium="image">
			<media:title type="html">Detail #1: Glass Beach Decalcomania</media:title>
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	</item>
		<item>
		<title>Forest Painting Mangled (decalcomania)</title>
		<link>http://bobcomings.com/2012/01/31/forest-painting-mangled-decalcomania/</link>
		<comments>http://bobcomings.com/2012/01/31/forest-painting-mangled-decalcomania/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 23:00:09 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[acrylic painting]]></category>
		<category><![CDATA[decalcomania]]></category>
		<category><![CDATA[digital drawing]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[painting on canvas]]></category>
		<category><![CDATA[random source]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=627</guid>
		<description><![CDATA[1976 Forest Painting Inspires 2011 Digital Decalcomania The header image for this blog is taken from a painting I did in 1976 of a section of forest immediately to the east of our cabin on Covelo Road in Mendocino County. &#8230; <a href="http://bobcomings.com/2012/01/31/forest-painting-mangled-decalcomania/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=627&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h1>1976 Forest Painting Inspires 2011 Digital Decalcomania</h1>
<div class="wp-caption alignnone" style="width: 650px"><img class=" " style="border:1px solid black;" title="Forest Painting, Acrylic, 1976" src="http://www.spyrock.com/media-for-blog/Forest-Painting-640_174k.jpg" alt="Forest Painting, acrylic on canvas, 31&quot; x 51&quot;, 1976" width="640" height="386" /><p class="wp-caption-text">Forest Painting, acrylic on canvas, 31&quot; x 51&quot;, 1976</p></div>
<p>The header image for this blog is taken from a painting I did in 1976 of a section of forest immediately to the east of our cabin on Covelo Road in Mendocino County. It now hangs in the hall outside my studio (&#8220;The Putterworks&#8221;). In future posts, I may discuss this image and related works if I ever get around to writing about the drawing and painting method I dubbed &#8220;Realart&#8221; back in the early 1970s.</p>
<p>Thirty years later, I found that I still loved the density of shapes, the underlying composition, and the directional forces in this painting enough to want to use it as inspiration for a new digital drawing.</p>
<p>So I photographed it, converted that photo to black and white, then, using the Liquify filter, the Pixelate &gt; Crystalize filter, and several other randomizing processes in Photoshop, created the following image for use as the <em>decalcomania</em> inspiration layer for a new drawing:</p>
<div class="wp-caption alignnone" style="width: 650px"><img class=" " style="border:1px solid black;" title="&quot;Forest Painting&quot; mangled for use as decalcomania inspiration" src="http://www.spyrock.com/media-for-blog/forest-mangle.jpg" alt="&quot;Forest Painting&quot; mangled for use as decalcomania inspiration" width="640" height="426" /><p class="wp-caption-text">&quot;Forest Painting&quot; mangled for use as decalcomania inspiration</p></div>
<p>Here is the completed digital decalcomania drawing titled &#8220;Forest Mangle&#8221; completed in October, 2o11.</p>
<div class="wp-caption aligncenter" style="width: 630px"><img class=" " style="border:1px solid black;" title="Forest Mangle, 2011" src="http://www.spyrock.com/media-for-blog/forest-mangle-full.jpg" alt="Inspired by a 31&quot; x 51&quot; color painting, this digital drawing is titled &quot;Forest Mangle&quot;" width="620" height="413" /><p class="wp-caption-text">Inspired by a 31&quot; x 51&quot; acrylic painting on canvas, this digital drawing is titled &quot;Forest Mangle&quot;</p></div>
<p>Here is an enlargement of a small section of the finished drawing:</p>
<div class="wp-caption alignright" style="width: 630px"><img class=" " style="border:1px solid black;" title="Detail: Forest Mangle, digital drawing" src="http://www.spyrock.com/media-for-blog/forest-mangle-detail.jpg" alt="Detail: Forest Mangle, digital drawing" width="620" height="349" /><p class="wp-caption-text">Detail: &quot;Forest Mangle&quot;, digital drawing, 2011</p></div>
<p>There are a couple more digital decalcomania drawings in this series still to be presented. Those posts will be coming soon.</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">tputter</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/Forest-Painting-640_174k.jpg" medium="image">
			<media:title type="html">Forest Painting, Acrylic, 1976</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/forest-mangle.jpg" medium="image">
			<media:title type="html">&#34;Forest Painting&#34; mangled for use as decalcomania inspiration</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/forest-mangle-full.jpg" medium="image">
			<media:title type="html">Forest Mangle, 2011</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/forest-mangle-detail.jpg" medium="image">
			<media:title type="html">Detail: Forest Mangle, digital drawing</media:title>
		</media:content>
	</item>
		<item>
		<title>Bay Bark Decalcomania</title>
		<link>http://bobcomings.com/2012/01/27/bay-bark-decalcomania/</link>
		<comments>http://bobcomings.com/2012/01/27/bay-bark-decalcomania/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 21:51:37 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[decalcomania]]></category>
		<category><![CDATA[dog bite]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[nooks and crannies]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=572</guid>
		<description><![CDATA[Bay Bark Texture Inspires a Drawing We have a huge and very old Bay Laurel tree right outside our kitchen window. I used a photo of its bark to get me started on this digital decalcomania project. The finished drawing &#8230; <a href="http://bobcomings.com/2012/01/27/bay-bark-decalcomania/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=572&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h1>Bay Bark Texture Inspires a Drawing</h1>
<div class="wp-caption alignleft" style="width: 650px"><img title="Bay Bark Blur: detail" src="http://www.spyrock.com/media-for-blog/baybark-blur-detail.jpg" alt="Bay Bark Blur: detail" width="640" height="360" /><p class="wp-caption-text">Did the dog bite someone&#039;s pants?</p></div>
<div class="wp-caption alignright" style="width: 269px"><img class="   " style="border:1px solid black;" title="Detail: Bay Bark Blur" src="http://www.spyrock.com/media-for-blog/baybark-blur-iwannabea_star.jpg" alt="Detail: Bay Bark Blur, I wanna be a star." width="259" height="385" /><p class="wp-caption-text">Detail: Bay Bark Blur, August 2011</p></div>
<div class="wp-caption alignright" style="width: 370px"><img style="border:1px solid black;" title="Bay Bark Blur - a Poke in the Eye" src="http://www.spyrock.com/media-for-blog/baybark-blur-eyepoke.jpg" alt="Bay Bark Blur - a Poke in the Eye" width="360" height="241" /><p class="wp-caption-text">Detail: Bay Bark Blur, August 2011</p></div>
<p>We have a huge and very old Bay Laurel tree right outside our kitchen window. I used a photo of its bark to get me started on this <em>digital decalcomania </em>project.</p>
<div class="wp-caption alignright" style="width: 370px"><img style="border:1px solid black;" title="A Lizard on the Bay Bark" src="http://www.spyrock.com/media-for-blog/baybark-blur-lizard.jpg" alt="A Lizard on the Bark" width="360" height="222" /><p class="wp-caption-text">Detail: Bay Bark Blur, August 2011</p></div>
<p>The finished drawing is very dense with details so I thought it would be fun to post several enlargements of some of my favorite parts of the drawing. The image at the end of this post presents the entire drawing.</p>
<p>All of the drawings in this series have surprised me with the little vignettes that arise in various nooks and crannies. I especially like the little figures in these vignettes. I might copy all of them from each drawing and create a line-up of my favorites.</p>
<div class="wp-caption aligncenter" style="width: 650px"><img class=" " style="border:1px solid black;" title="Bay Bark Blur, August 2011" src="http://www.spyrock.com/media-for-blog/baybark-blur.jpg" alt="Bay Bark Blur, August 2011" width="640" height="427" /><p class="wp-caption-text">Bay Bark Blur, August 2011. The complete image.</p></div>
<p style="text-align:center;">Coming soon: posts of a few more works in the recent digital decalcomania series.</p>
<p style="text-align:center;">
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		<slash:comments>2</slash:comments>
	
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			<media:title type="html">tputter</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/baybark-blur-detail.jpg" medium="image">
			<media:title type="html">Bay Bark Blur: detail</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/baybark-blur-iwannabea_star.jpg" medium="image">
			<media:title type="html">Detail: Bay Bark Blur</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/baybark-blur-eyepoke.jpg" medium="image">
			<media:title type="html">Bay Bark Blur - a Poke in the Eye</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/baybark-blur-lizard.jpg" medium="image">
			<media:title type="html">A Lizard on the Bay Bark</media:title>
		</media:content>

		<media:content url="http://www.spyrock.com/media-for-blog/baybark-blur.jpg" medium="image">
			<media:title type="html">Bay Bark Blur, August 2011</media:title>
		</media:content>
	</item>
		<item>
		<title>Direct Paint</title>
		<link>http://bobcomings.com/2012/01/25/direct-paint/</link>
		<comments>http://bobcomings.com/2012/01/25/direct-paint/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 21:35:48 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[Visual]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=555</guid>
		<description><![CDATA[Decalcomania-Free! Alla Prima Instead Lil&#8217; Feet is a project I did when I first loaded my new version of the software Painter in May 2011. I wanted to get the feel of the digital brushes and processes again, so I &#8230; <a href="http://bobcomings.com/2012/01/25/direct-paint/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=555&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h1>Decalcomania-Free! Alla Prima Instead</h1>
<div class="wp-caption alignnone" style="width: 630px"><img title="Lil' Feet: a digital paint test" src="http://www.spyrock.com/media-for-blog/lil-Feet-8x4_5-x-300-test2.jpg" alt="Lil' Feet: a digital paint test" width="620" height="349" /><p class="wp-caption-text">Lil&#039; Feet: a quick digital paint test, May 2011</p></div>
<p>Lil&#8217; Feet is a project I did when I first loaded my new version of the software Painter in May 2011. I wanted to get the feel of the digital brushes and processes again, so I painted it directly and quickly.</p>
<p>No plan, no underlying decalcomania layer, I just quickly applied some digital paint with a few different brushes until I spotted something to develop and before I knew it, this surreal vista was done. Although it was casually and crudely executed, it was sufficient to make me eager to start developing more involved and complex projects, which I have been doing almost daily ever since.</p>
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			<media:title type="html">Lil&#039; Feet: a digital paint test</media:title>
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		<title>Another Digital Decalcomania Painting</title>
		<link>http://bobcomings.com/2012/01/23/another-digital-decalcomania-painting/</link>
		<comments>http://bobcomings.com/2012/01/23/another-digital-decalcomania-painting/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 02:02:54 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[decalcomania]]></category>
		<category><![CDATA[random source]]></category>
		<category><![CDATA[william burroughs]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=523</guid>
		<description><![CDATA[Decalco Pine Foliage: People &#38; Places When I was able to start making marks and images again, I was delighted to realize that this time I was welcoming anything that arose in my mind as I looked at and worked &#8230; <a href="http://bobcomings.com/2012/01/23/another-digital-decalcomania-painting/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=523&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h1>Decalco Pine Foliage: People &amp; Places</h1>
<div class="wp-caption aligncenter" style="width: 630px"><img class=" " style="border:1px solid black;" title="detail: &quot;Decalco Pine Foliage: People and Places&quot;" src="http://www.spyrock.com/media-for-blog/decalco-pine-foliage-top-detail.jpg" alt="detail: &quot;Decalco Pine Foliage: People and Places&quot;" width="620" height="306" /><p class="wp-caption-text">detail: &quot;Decalco Pine Foliage People and Places&quot;, June 2011</p></div>
<p>When I was able to start making marks and images again, I was delighted to realize that this time I was welcoming anything that arose in my mind as I looked at and worked with the random source images&#8230; my internal censor is definitely taking a break. For technical explanations of how I make these images, see the <a title="My Digital Decalcomania Process" href="http://bobcomings.com/2012/01/22/my-digital-decalcomania-process/">previous post</a>.</p>
<div class="wp-caption aligncenter" style="width: 650px"><img class=" " style="border:1px solid black;" title="detail: Decalco Pine Foliage People and Places" src="http://www.spyrock.com/media-for-blog/decalco-pine-foliage-detail.jpg" alt="detail: Decalco Pine Foliage People and Places" width="640" height="360" /><p class="wp-caption-text">another detail from : &#039;Decalco Pine Foliage People and Places&#039;</p></div>
<p>The words &#8220;Decalco Pine Foliage&#8221; in the title refer to the random image (a photo of pine boughs) used as inspiration for this piece.</p>
<p>The following detail showcases a caricature of William Burroughs that arrived by surprise in the painting:</p>
<div class="wp-caption aligncenter" style="width: 630px"><img style="border:1px solid black;" title="detail: &quot;Decalco Pine Foliage&quot; (William Burroughs Pays a Visit)" src="http://www.spyrock.com/media-for-blog/decalco-pine-foliage-burroughs.jpg" alt="detail: &quot;Decalco Pine Foliage&quot; (William Burroughs Pays a Visit)" width="620" height="267" /><p class="wp-caption-text">detail: &quot;Decalco Pine Foliage&quot; (William Burroughs Pays a Visit)</p></div>
<p>The completed painting is presented below:</p>
<div class="wp-caption aligncenter" style="width: 650px"><img class=" " style="border:1px solid black;" title="Decaldo Pine Foliage People and Places" src="http://www.spyrock.com/media-for-blog/decalco-pine-foliage_001-blog.jpg" alt="Decaldo Pine Foliage People and Places" width="640" height="480" /><p class="wp-caption-text">&quot;Decalco Pine Foliage People and Places&quot;, June 2011</p></div>
<p>A few more works from this series will be posted soon. Then I plan to dive into creating more digital decalco. It is SO much fun to use these tools and processes.</p>
<p>I have a already prepared some sound and sound generator posts that are just about ready to offer. They will be filling this space while I am busy working with digital decalcomania.</p>
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			<media:title type="html">tputter</media:title>
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			<media:title type="html">detail: &#34;Decalco Pine Foliage: People and Places&#34;</media:title>
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			<media:title type="html">detail: Decalco Pine Foliage People and Places</media:title>
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			<media:title type="html">detail: &#34;Decalco Pine Foliage&#34; (William Burroughs Pays a Visit)</media:title>
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			<media:title type="html">Decaldo Pine Foliage People and Places</media:title>
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		<title>My Digital Decalcomania Process</title>
		<link>http://bobcomings.com/2012/01/22/my-digital-decalcomania-process/</link>
		<comments>http://bobcomings.com/2012/01/22/my-digital-decalcomania-process/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 22:42:58 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[Visual]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=341</guid>
		<description><![CDATA[It&#8217;s Not Really Decalcomania The term decalcomania refers to the transfer of a crazed image from one surface to another as used in faux furniture and other decorative techniques, and by surrealist painters, such as Max Ernst, who used the &#8230; <a href="http://bobcomings.com/2012/01/22/my-digital-decalcomania-process/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=341&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a name="top"></a></p>
<h1>It&#8217;s Not Really Decalcomania</h1>
<div class="wp-caption aligncenter" style="width: 650px"><img class=" " style="border:1px solid black;" title="Faces, a detail, digital decalcomania, July 2011" src="http://www.spyrock.com/media-for-blog/faces-digital-decalco-001-blog-detail.jpg" alt="Faces, a detail, digital decalcomania, July 2011" width="640" height="360" /><p class="wp-caption-text">Faces, a detail, digital decalcomania, July 2011</p></div>
<p>The term <em>decalcomania</em> refers to the transfer of a crazed image from one surface to another as used in faux furniture and other decorative techniques, and by surrealist painters, such as Max Ernst, who used the crazed surfaces to excite their imaginations.</p>
<p>I refer to my process as <em>digital decalcomania</em> because traditional decalcomania was the process I used for more than 20 years when I could still work with media such as acrylics and oils. The digital process I am using now is very similar: allowing random textures to excite my imagination, giving form to what I see, while retaining as much of the essence of the original random texture as possible.</p>
<p>In those days, I would cover canvases large and small with liquid decalcomania, stare at the results sometimes for hours, even days, until I decided which of the many images I was seeing would be <em>locked in</em>. I am doing the same thing now only with pixels instead of pigments.</p>
<p>The word <em>decalcomania</em>, as I am using it here, refers to the entire process of making a creative response to a found texture, in any medium, by using the found textures to excite the imagination resulting in the creation of new and hopefully surprising images.</p>
<p>Here is the random source image I prepared to use as inspiration for the digital painting &#8220;Faces.&#8221; By carefully comparing it to the finished version of &#8220;Faces&#8221; below, you can see some shapes and figures in the finished version that are almost exactly as they appeared in the source image, while others have been enhanced to varying degrees, and some are entirely new.</p>
<div class="wp-caption aligncenter" style="width: 650px"><img class=" " style="border:1px solid black;" title="Source Image for the painting &quot;Faces&quot;" src="http://www.spyrock.com/media-for-blog/digital-decalco-001.jpg" alt="Source Image for the painting &quot;Faces&quot;" width="640" height="457" /><p class="wp-caption-text">Source Image for the painting &quot;Faces&quot;</p></div>
<p>Below is the completed digital decalcomania painting titled &#8220;Faces.&#8221; It was one of the first projects in the recent series and was completed in July, 2011.</p>
<div class="wp-caption aligncenter" style="width: 650px"><img class=" " style="border:1px solid black;" title="Faces" src="http://www.spyrock.com/media-for-blog/faces-1_digital-decalco-001-tint-blog.jpg" alt="Faces, a digital decalcomania painting" width="640" height="457" /><p class="wp-caption-text">&quot;Faces:&quot; The first digital decalcomania project, completed in July, 2011.</p></div>
<p>When I finished the grayscale drawing phase of this project, done in a separate layer directly above the prepared random image, I added color &#8220;glazes&#8221; in separate layers to liven up the composition.  I printed it to see how it looked off the computer monitor and immediately disliked the color version. I then added an additional overall &#8220;glaze&#8221; layer consisting of a very transparent yellow ochre. Now it had the mood I was looking for.</p>
<h2>Preparing Digital Decalcomania Images</h2>
<p>Below is an overview of the techniques and tools I use to create the digital decalcomania source images in my process. Topics include:</p>
<ul>
<li><strong>Random Textures with Photoshop Filters</strong></li>
<li><strong>Creating Variety and Surprises with Liquify and Masking</strong></li>
<li><strong>Blending Modes and Edit &gt; Transform</strong></li>
<li><strong>Grayscale vs. Color</strong></li>
<li><strong>Painter Tools</strong></li>
<li><strong>Creation is Destruction &#8211; Locking in a Likeness</strong></li>
</ul>
<p>I start by creating a <strong>New Image</strong> in Photoshop setting the resolution, usually to 300 or 360, and set the document or print dimensions large enough to be able to make big prints without pixelation. I like knowing that I will have the option later to print hard copies of my images even if I mainly view them on computer monitors. Converting old color photos into black and white is another way I have started digital decalcomania projects.</p>
<h2>Random Textures with Photoshop Filters</h2>
<p>I begin by using various Photoshop filters such as:</p>
<ul>
<li>Filter &gt; Render &gt; Difference Clouds</li>
<li>Filter &gt; Pixelate &gt; Crystallize</li>
<li>Filter &gt; Blur &gt; Gaussian Blur (softens hard edges of the random imagery, when needed)</li>
<li>Filter &gt; Liquify   (there is a vast world of possibilities with this amazing tool)</li>
<li>Filter &gt; Noise &gt; Add Noise</li>
</ul>
<p>There are many, many other amazing filters and effects built into Photoshop as well as some great third party effects. The above list presents the filters I have worked with in this recent bunch of digital drawings and paintings and so far are the main tools I use to achieve random textures.</p>
<h2>Creating Variety and Surprises with Liquify and Masking</h2>
<p>It is fun to play with any image in Photoshop&#8217;s <strong>Liquify filter</strong>. It is like watching a surreal, psychedelic movie. I like the way it disturbs the overall sameness that some of the other filters can create in an image.</p>
<p><strong>Masking</strong> sections of a random image before applying a filter makes it possible to restrict the effect of a filter to specific areas of the image instead of an overall application. Liquify includes masking possibilities within its own set of tools.</p>
<p>I use the above filters on new empty layers or in existing images and photos. Sometimes I just quickly slop some black and white marks on a new layer to get things started.</p>
<h2>Blending Modes, Opacities, and Edit &gt;Transform</h2>
<p>I sometimes copy a layer of randomness that I like, put it above an existing layer, then play with Photoshop&#8217;s <strong>Layer Blending Modes and Opacities</strong>. I will then flatten the image and start to destroy it again in <strong>Edit &gt; Transform</strong> by flipping layers, or portions of layers, vertically and horizontally then adjusting the blending modes and opacities until something neat happens.</p>
<h2>Grayscale vs. Color</h2>
<p>I use black and white or <strong>grayscale</strong> images most of the time knowing that I can add color later. The visual hallucinating that is part of the decalcomania process seems to work best for me with black, white and gray (or with a full range of values of a single dark color). Colors tend to create mental labels and thereby can limit the interpretation of an image fragment. When there is only one color in all its values or just the black-to-white range of values, my mind has an easier time seeing things in the random textures and patterns.</p>
<p>I keep messing around, trying not to think very much until I have a rich, but random image of darks and lights, and a variety of textures and shapes. Sometimes I am tempted to stop at this stage of the process with the final result being abstract &#8211; no hallucinated figures, no identified objects, or named symbols &#8211; just texture, form, rhythm, pattern, and possibly color. However, my restless mind always spots something in the random image and once I start giving form to it I do not stop until the entire surface has been activated, touched, modified, and integrated. For me, in the struggle between abstraction and figurative, the figurative approach almost always wins out.</p>
<p>I have also used similar sequences of filters, etc. on photos that I have taken of random textures such as stains, old linoleum, flaking and chipped paint, torn weathered signage, and other random surfaces.</p>
<h2>Painter Tools</h2>
<p>The final images of faces and body parts and other recognizable structures were all created in Painter primarily by using its &#8220;Just Add Water&#8221; brush and various &#8220;Airbrushes.&#8221; I also love Painter&#8217;s &#8220;Blender Stump&#8221; brushes. The &#8220;Just Add Water&#8221; and &#8220;Blender Stump&#8221; brushes are amazing for pushing pixels around and softly mushing them into each other as if the pixels were made of wet paint or soft pastels.</p>
<h2>Creation is Destruction &#8211; Locking In a Likeness</h2>
<p>Picasso once said something like: <em>Every act of creation is an act of destruction</em>. In my experience this is especially true when working in the decalcomania process. The hardest part of this process for me is in deciding what to <em>destroy</em> in order to <em>create</em> a form that I can be fairly sure my viewers will see as I see it.</p>
<p>My next few posts will feature other completed digital decalcomania paintings with very little related technical information.</p>
<p><a href="#top">top</a></p>
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			<media:title type="html">tputter</media:title>
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			<media:title type="html">Faces, a detail, digital decalcomania, July 2011</media:title>
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			<media:title type="html">Source Image for the painting &#34;Faces&#34;</media:title>
		</media:content>

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			<media:title type="html">Faces</media:title>
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		<item>
		<title>Leda Progression</title>
		<link>http://bobcomings.com/2012/01/19/leda-progression/</link>
		<comments>http://bobcomings.com/2012/01/19/leda-progression/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 19:45:11 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Visual]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=330</guid>
		<description><![CDATA[Using yesterday&#8217;s post as an example, I thought it might be useful to show how I respond to a random image of textures (and in this case colors), how that image provides me with visual ideas that are then modified &#8230; <a href="http://bobcomings.com/2012/01/19/leda-progression/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=330&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Using <a title="Leda, My Return to Painting Using Painter" href="http://bobcomings.com/2012/01/18/leda-my-return-to-painting-using-painter/">yesterday&#8217;s post</a> as an example, I thought it might be useful to show how I respond to a random image of textures (and in this case colors), how that image provides me with visual ideas that are then modified and developed in the final image, and how other visual information is radically changed or even completely eliminated in the process.</p>
<div class="wp-caption alignnone" style="width: 620px"><img class=" " title="Leda Progression" src="http://www.spyrock.com/media-for-blog/leda-progression.jpg" alt="Left: the original digital decalcomania source image. Middle: a composite of the original and finished images. Right: the finished image." width="610" height="199" /><p class="wp-caption-text">Leda: A progression from inspiration to completion.</p></div>
<p>Left: the original <em>digital decalcomania</em> source image.<br />
Middle: a composite of the original and finished images.<br />
Right: the finished image.</p>
<p>The process is just like looking for faces in the clouds.</p>
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			<media:title type="html">tputter</media:title>
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			<media:title type="html">Leda Progression</media:title>
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		<title>Leda, My Return to Painting Using Painter</title>
		<link>http://bobcomings.com/2012/01/18/leda-my-return-to-painting-using-painter/</link>
		<comments>http://bobcomings.com/2012/01/18/leda-my-return-to-painting-using-painter/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 22:36:46 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[Visual]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=306</guid>
		<description><![CDATA[In May 2011, having only whetted my appetite by doing those quick Photoshop drawings, I was delighted when I was able to open up my new purchase of Corel Painter and begin tapping into its virtual brushes and techniques. For &#8230; <a href="http://bobcomings.com/2012/01/18/leda-my-return-to-painting-using-painter/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=306&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>In May 2011, having only whetted my appetite by doing those <a title="Finally Back from 9 Months Spent Drawing!" href="http://bobcomings.com/2012/01/17/finally-back-from-9-months-spent-drawing/">quick Photoshop drawings</a>, I was delighted when I was able to open up my new purchase of Corel Painter and begin tapping into its virtual brushes and techniques.</p>
<div id="attachment_307" class="wp-caption alignleft" style="width: 310px"><a href="http://bobcomings.files.wordpress.com/2012/01/texture-test.jpg"><img class="size-medium wp-image-307" title="Digital Decalcomania Source for Leda Painting" src="http://bobcomings.files.wordpress.com/2012/01/texture-test.jpg?w=300&#038;h=300" alt="Digital Decalcomania Source for Leda Painting" width="300" height="300" /></a><p class="wp-caption-text">Created in Photoshop, this was the digital decalcomania source for the Leda Painting</p></div>
<p>For my very first project, I started by creating an image  in Photoshop of random colors and textures knowing that I would later use it as a hallucination field to inspire the finished digital painting. I opened it in Painter, saved it as .RIF (Painter&#8217;s proprietary file format) and started pushing the color around.</p>
<p>Very quickly I spotted the central figure&#8217;s face and torso and some duck-like heads. If you turn your head to the right while looking at this source image, you will quickly spot the Leda figure. By adapting for digital processes the method I had worked with for over 30 years (see my description of this process: <a title="Decalcomania Process Described" href="http://www.spyrock.com/nadafarm/html/ptgexpln.html">&#8220;Not Just Fixed Likenesses of the Named World: WHY I MAKE IMAGES THAT ARE AS ELUSIVE AS THE SHAPES AND SWIRLS OF SWIFTLY MOVING WATER.&#8221;</a>), I let the painting take on a life of its own. I locked in some of the imagery it was suggesting to me, then applied a few finishing touches to make it feel like a complete composition.</p>
<div id="attachment_312" class="wp-caption aligncenter" style="width: 650px"><a href="http://bobcomings.files.wordpress.com/2012/01/leda-texture-test-2.jpg"><img class=" wp-image-312 " title="Leda" src="http://bobcomings.files.wordpress.com/2012/01/leda-texture-test-2.jpg?w=640&#038;h=640" alt="Leda, first digital decalcomania painting using Corel Painter" width="640" height="640" /></a><p class="wp-caption-text">This image was created by responding to visual information in the digital decalcomania source image shown above.</p></div>
<p>More digital decalcomania projects completed using Painter to be posted soon.</p>
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			<media:title type="html">tputter</media:title>
		</media:content>

		<media:content url="http://bobcomings.files.wordpress.com/2012/01/texture-test.jpg?w=300" medium="image">
			<media:title type="html">Digital Decalcomania Source for Leda Painting</media:title>
		</media:content>

		<media:content url="http://bobcomings.files.wordpress.com/2012/01/leda-texture-test-2.jpg" medium="image">
			<media:title type="html">Leda</media:title>
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		<item>
		<title>Finally Back from 9 Months Spent Drawing!</title>
		<link>http://bobcomings.com/2012/01/17/finally-back-from-9-months-spent-drawing/</link>
		<comments>http://bobcomings.com/2012/01/17/finally-back-from-9-months-spent-drawing/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 21:55:44 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Digital Drawing & Painting]]></category>
		<category><![CDATA[adaptive]]></category>
		<category><![CDATA[digital drawing]]></category>
		<category><![CDATA[digital painting]]></category>
		<category><![CDATA[drawing]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=223</guid>
		<description><![CDATA[In April 2011, I discovered how to once again draw and paint (albeit digitally) despite my physical limitations. I had no idea that I would stop work on this blog and dive into an orgy of image-making, but that is &#8230; <a href="http://bobcomings.com/2012/01/17/finally-back-from-9-months-spent-drawing/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=223&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>In April 2011, I discovered how to once again draw and paint (albeit digitally) despite my physical limitations. I had no idea that I would stop work on this blog and dive into an orgy of image-making, but that is what happened. What follows is a report on how it happened and what resulted.</p>
<p>I had missed the ability to draw and paint for several years and spent a lot of time remembering what it used to feel like.</p>
<div id="attachment_227" class="wp-caption alignleft" style="width: 276px"><a href="http://bobcomings.files.wordpress.com/2012/01/remembering.jpg"><img class=" wp-image-227     " title="Remembering How It Feels to Draw: First drawing I made in the adaptive workstation using Photoshop." src="http://bobcomings.files.wordpress.com/2012/01/remembering.jpg?w=266&#038;h=299" alt="A drowsy child remembering in the dark" width="266" height="299" /></a><p class="wp-caption-text">Remembering How It Feels to Draw: The first drawing I made in the adaptive workstation using Photoshop.</p></div>
<p>Having been unable to stand or sit for more than a few minutes for the past several years my drawing and painting days seemed to be over.  Because I have to spend almost all my waking hours in a recliner, drawing and painting other than quick scribbles is very difficult to do.  One afternoon while exploring my iPad, I discovered almost by accident that I could still in fact make images while lying on my back. I decided to adapt my main computer workstation to make it possible for me to digitally draw and paint on a larger scale.</p>
<h2>An Adaptive Workstation</h2>
<p>I rigged up an old Wacom graphics tablet in a stable position on a hospital over-bed table.  While stretched out in my recliner, I can easily roll the table and tablet into a position near my drawing hand. My drawing arm is supported by the recliner arm while I stare up at my monitor, which is tilted down at me from an articulated wall-mount. This rig changed my life.  All of a sudden I could draw again.</p>
<p>I broke the ice with some quick Photoshop images: <a href="http://bobcomings.files.wordpress.com/2012/01/trained_eye_disturbed_person.jpg"><img class=" wp-image-232 alignright" style="margin-top:20px;margin-bottom:20px;border:1px solid black;" title="Photoshop drawing: The trained eye spots a disturbed person." src="http://bobcomings.files.wordpress.com/2012/01/trained_eye_disturbed_person.jpg?w=640&#038;h=427" alt="Photoshop drawing: The trained eye meets a disturbed person." width="640" height="427" /></a></p>
<p><a href="http://bobcomings.files.wordpress.com/2012/01/marks_on_the_ceiling.jpg"><img class="alignright  wp-image-237" style="border:1px solid black;margin-top:20px;margin-bottom:20px;" title="Strange Marks on the Ceiling Last Night" src="http://bobcomings.files.wordpress.com/2012/01/marks_on_the_ceiling.jpg?w=640&#038;h=427" alt="&quot;I Saw Strange Marks on the Ceiling Last Night&quot;" width="640" height="427" /></a></p>
<p><img class=" wp-image-239 aligncenter" style="border:1px solid black;margin-top:30px;margin-bottom:30px;" title="An aggressive cat would not let me pass." src="http://bobcomings.files.wordpress.com/2012/01/aggressive-cat.jpg?w=320&#038;h=640" alt="An aggressive cat would not let me pass." width="320" height="640" /></p>
<p>I no longer felt <em>isolated</em> now that I could draw and paint again.</p>
<p style="text-align:center;"><a href="http://bobcomings.files.wordpress.com/2012/01/isolation.jpg"><img class="aligncenter  wp-image-240" style="border:1px solid black;margin-top:20px;margin-bottom:20px;" title="Isolation Ends" src="http://bobcomings.files.wordpress.com/2012/01/isolation.jpg?w=640&#038;h=427" alt="Isolation ends when there is freedom of expression." width="640" height="427" /></a></p>
<p>Now I wanted the greater expressive freedom I knew would be possible using Corel Painter. I ordered it and a week later completely dove into digital drawing, spending almost every waking hour making images. In my next post I will present a few of the Painter images I have made in the past 9 months.</p>
<p>It is nice to be back playing with the blog.</p>
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			<media:title type="html">tputter</media:title>
		</media:content>

		<media:content url="http://bobcomings.files.wordpress.com/2012/01/remembering.jpg?w=266" medium="image">
			<media:title type="html">Remembering How It Feels to Draw: First drawing I made in the adaptive workstation using Photoshop.</media:title>
		</media:content>

		<media:content url="http://bobcomings.files.wordpress.com/2012/01/trained_eye_disturbed_person.jpg" medium="image">
			<media:title type="html">Photoshop drawing: The trained eye spots a disturbed person.</media:title>
		</media:content>

		<media:content url="http://bobcomings.files.wordpress.com/2012/01/marks_on_the_ceiling.jpg" medium="image">
			<media:title type="html">Strange Marks on the Ceiling Last Night</media:title>
		</media:content>

		<media:content url="http://bobcomings.files.wordpress.com/2012/01/aggressive-cat.jpg" medium="image">
			<media:title type="html">An aggressive cat would not let me pass.</media:title>
		</media:content>

		<media:content url="http://bobcomings.files.wordpress.com/2012/01/isolation.jpg" medium="image">
			<media:title type="html">Isolation Ends</media:title>
		</media:content>
	</item>
		<item>
		<title>Om Generator</title>
		<link>http://bobcomings.com/2011/04/09/om-generator/</link>
		<comments>http://bobcomings.com/2011/04/09/om-generator/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 01:26:01 +0000</pubDate>
		<dc:creator>tputter</dc:creator>
				<category><![CDATA[Sound]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[sound experiments]]></category>

		<guid isPermaLink="false">http://bobcomings.com/?p=155</guid>
		<description><![CDATA[Bolinas Om Generator In 1967, on one of my almost daily beachcombing walks at Agate Beach near Bolinas, California, I found a piece of very weathered, scarred, and pitted black plastic pipe about 12 feet long. The inside diameter was &#8230; <a href="http://bobcomings.com/2011/04/09/om-generator/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=bobcomings.com&amp;blog=19686313&amp;post=155&amp;subd=bobcomings&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2>Bolinas Om Generator</h2>
<p>In 1967, on one of my almost daily beachcombing walks at Agate Beach near Bolinas, California, I found a piece of very weathered, scarred, and pitted black plastic pipe about 12 feet long. The inside diameter was approximately 3 inches and the wall of the pipe was about 1/2&#8243; thick. The pipe was rather heavy and had a very slight curve to it.</p>
<div id="attachment_163" class="wp-caption alignleft" style="width: 310px"><a href="http://bobcomings.files.wordpress.com/2011/04/om-generator-listening-2.jpg"><img class="size-medium wp-image-163" title="Listening to the Om Generator, Bolinas, CA, 1968" src="http://bobcomings.files.wordpress.com/2011/04/om-generator-listening-2.jpg?w=300&#038;h=214" alt="Listening to the Om Generator, Bolinas, CA, 1968" width="300" height="214" /></a><p class="wp-caption-text">Listening to the Om Generator, Bolinas, CA, 1968</p></div>
<p>The amazing thing about this piece of pipe was the sound it produced when an observer picked it up and stuck his or her ear in one end of the pipe. It was the same old shell-to-the-ear effect we all discovered as children, but on a huge scale. The pipe seemed to take whatever the local ambient sounds happened to be at the time and combined them into a unique mix and variation of a wonderfully low-pitched OMMMMMMM sound.</p>
<p>Listening to it with eyes closed was a very soothing and relaxing experience. I included it in one of my solo exhibits at the Unicorn Gallery in San Francisco, in 1968 I think. It was positioned atop a large rusty metal object I had also found at the beach. I placed the two objects right in the middle of the gallery floor. Next to this assemblage I put a large card with printed instructions on how to best use the device.</p>
<div id="attachment_162" class="wp-caption alignleft" style="width: 208px"><a href="http://bobcomings.files.wordpress.com/2011/04/om-generator-on-display.jpg"><img class="size-medium wp-image-162" title="Om Generator on display at Unicorn Gallery, San Francisco, CA, 1968." src="http://bobcomings.files.wordpress.com/2011/04/om-generator-on-display.jpg?w=198&#038;h=300" alt="Om Generator on display at Unicorn Gallery, San Francisco, CA, 1968." width="198" height="300" /></a><p class="wp-caption-text">The Om Generator displayed at the Unicorn Gallery, San Francisco, 1968</p></div>
<p>The sound created by the Om Generator in the gallery on Fillmore was very different from the sound it made on the mesa in Bolinas. The sound was always different, combining all the ambient sounds, spinning them around inside the pipe and converting them into the Om. In my mind, it revealed the <em>Om</em> that is ever-present in any environment.</p>
<p>Ben Van Meter and I recorded the Om Generator one windy day by sticking one end of the pipe out the window of Ben&#8217;s studio in downtown Bolinas then putting a microphone in the other end. That sound is used in much of the soundtrack of <em>boc ging</em>, the 16mm film Ben and I made in 1968.</p>
<p>Here is 38 seconds of 1968 Bolinas wind as processed by the Om Generator: <span style='text-align:left;display:block;'><p><object type='application/x-shockwave-flash' data='http://s0.wp.com/wp-content/plugins/audio-player/player.swf' width='290' height='24' id='audioplayer1'><param name='movie' value='http://s0.wp.com/wp-content/plugins/audio-player/player.swf' /><param name='FlashVars' value='&amp;bg=0xf8f8f8&amp;leftbg=0xeeeeee&amp;lefticon=0x666666&amp;rightbg=0xcccccc&amp;rightbghover=0x999999&amp;righticon=0x666666&amp;righticonhover=0xffffff&amp;text=0x666666&amp;slider=0x666666&amp;track=0xFFFFFF&amp;border=0x666666&amp;loader=0x9FFFB8&amp;soundFile=http%3A%2F%2Fwww.spyrock.com%2Fmedia-for-blog%2FOm-Generator-with-Bolinas-Wind-38-seconds.mp3' /><param name='quality' value='high' /><param name='menu' value='false' /><param name='bgcolor' value='#FFFFFF' /><param name='wmode' value='opaque' /></object></p></span></p>
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<enclosure url="http://www.spyrock.com/media-for-blog/Om-Generator-with-Bolinas-Wind-38-seconds.mp3" length="1219085" type="audio/mpeg" />
	
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			<media:title type="html">tputter</media:title>
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			<media:title type="html">Listening to the Om Generator, Bolinas, CA, 1968</media:title>
		</media:content>

		<media:content url="http://bobcomings.files.wordpress.com/2011/04/om-generator-on-display.jpg?w=198" medium="image">
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